Research on Interactive Graffiti Scanning Wall Design Strategies (81061)

Session Information: Spatial and Public Arts
Session Chair: Ana Clara Roberti

Saturday, 25 May 2024 09:30
Session: Session 1
Room: Room 704
Presentation Type: Oral Presentation

All presentation times are UTC + 9 (Asia/Tokyo)

Immersive exhibitions offer an exciting and novel way to experience art and have the potential to expand the boundaries of traditional art exhibitions. In the context of an interactive graffiti scanning wall, this immersive experience can further stimulate interaction and provide visitors with a deeper understanding of the artwork and the ideas behind it. This study provides a design framework for the immersive experience of an interactive graffiti scanning wall that is organized around five key elements: narrative, spatial integration, technology, interactivity, and feedback. By following this framework, designers can create interactive art experiences that are meaningful and engaging for users. In the era of digital transformation, this study focuses on "Design Strategies for Interactive Graffiti Scanning Walls" and explores the integration of interactive technology and graffiti art by integrating digital technology into creative works. From the perspectives of digital art and interaction design, this study systematically comprehends the design principles and practical methods of interactive graffiti, and through Case studies, explores the immersive experience that interactive graffiti brings to the audience. In addition, this study will explore how to integrate digital technologies to promote deeper interaction between graffiti art and audiences, providing theoretical and practical references for designers and audiences.

Authors:
Yu-Shan Ding, National Yunlin University of Science and Technology, Taiwan
Wen-Shan Chang, National Yunlin University of Science and Technology, Taiwan


About the Presenter(s)
Ding Yushan is currently a Master's student.

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Posted by Clive Staples Lewis

Last updated: 2023-02-23 23:45:00